User Tools

Site Tools


tech:chivalry:start

Summary

  • Install Ubuntu
    • sudo su - ; rmmod floppy
    • apt update ; apt upgrade
    • echo “blacklist floppy” > /etc/modprobe.d/blacklist-floppy.conf
    • dpkg-reconfigure initramfs-tools
    • reboot
    • apt install unzip
    • dpkg –add-architecture i386
    • apt update ; apt install libc6:i386 libstdc++6:i386
  • Create logins (rk4n3, chivalry uid=4102,gid=4102)
  • Log in a chivalry login
  • Get steamcmd
  • Run steamcmd.sh
    • cd ~/Steam ; ./steamcmd.sh
    • login anonymous
    • app_update 220070
  • Resolve footprint anomolies
    • cd ~/Steam
    • ln -s ./steamapps/common/chivalry_ded_server chivalry
    • cp ./linux64/steamclient.so ./chivalry/Binaries/Linux/lib/
    • echo 219640 > ./chivalry/Binaries/Linux/steam_appid.txt
  • Configuration
    • Change AdminPassword in ~/UDKGame/Config/UDKGame.ini
  • Connect by typing in game console: open 192.168.0.162:7000

Official Instructions

Installation Session Transcript

chivalry@darkstar:~$ mkdir steam
chivalry@darkstar:~$ cd steam
chivalry@darkstar:~/steam$ wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz
--2017-10-02 03:13:03--  http://media.steampowered.com/installer/steamcmd_linux.tar.gz
Resolving media.steampowered.com (media.steampowered.com)... 23.48.208.99, 23.48.208.89
Connecting to media.steampowered.com (media.steampowered.com)|23.48.208.99|:80... connected.
HTTP request sent, awaiting response... 200 OK
Length: 3170982 (3.0M) [application/octet-stream]
Saving to: ‘steamcmd_linux.tar.gz’

steamcmd_linux.tar. 100%[===================>]   3.02M  6.97MB/s    in 0.4s    

2017-10-02 03:13:04 (6.97 MB/s) - ‘steamcmd_linux.tar.gz’ saved [3170982/3170982]

chivalry@darkstar:~/steam$ tar xzf steamcmd_linux.tar.gz
chivalry@darkstar:~/steam$ ls
linux32  steamcmd_linux.tar.gz  steamcmd.sh  steam.sh
chivalry@darkstar:~/steam$ ./steamcmd.sh
Redirecting stderr to '/home/chivalry/Steam/logs/stderr.txt'
ILocalize::AddFile() failed to load file "public/steambootstrapper_english.txt".
[  0%] Checking for available update...
[  0%] Downloading update (0 of 18,787 KB)...
[  0%] Downloading update (491 of 18,787 KB)...
[  2%] Downloading update (1,936 of 18,787 KB)...
[ 10%] Downloading update (3,502 of 18,787 KB)...
[ 18%] Downloading update (5,020 of 18,787 KB)...
[ 26%] Downloading update (6,127 of 18,787 KB)...
[ 32%] Downloading update (7,183 of 18,787 KB)...
[ 38%] Downloading update (8,297 of 18,787 KB)...
[ 44%] Downloading update (9,361 of 18,787 KB)...
[ 49%] Downloading update (10,419 of 18,787 KB)...
[ 55%] Downloading update (11,476 of 18,787 KB)...
[ 61%] Downloading update (12,522 of 18,787 KB)...
[ 66%] Downloading update (13,732 of 18,787 KB)...
[ 73%] Downloading update (14,800 of 18,787 KB)...
[ 78%] Downloading update (15,868 of 18,787 KB)...
[ 84%] Downloading update (17,010 of 18,787 KB)...
[ 90%] Downloading update (18,058 of 18,787 KB)...
[ 96%] Downloading update (18,787 of 18,787 KB)...
[100%] Download Complete.
[----] Applying update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching...
Redirecting stderr to '/home/chivalry/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Downloading update (0 of 12,673 KB)...
[  0%] Downloading update (682 of 12,673 KB)...
[  5%] Downloading update (1,799 of 12,673 KB)...
[ 14%] Downloading update (2,987 of 12,673 KB)...
[ 23%] Downloading update (3,804 of 12,673 KB)...
[ 30%] Downloading update (4,440 of 12,673 KB)...
[ 35%] Downloading update (5,077 of 12,673 KB)...
[ 40%] Downloading update (5,705 of 12,673 KB)...
[ 45%] Downloading update (6,328 of 12,673 KB)...
[ 49%] Downloading update (7,062 of 12,673 KB)...
[ 55%] Downloading update (7,698 of 12,673 KB)...
[ 60%] Downloading update (8,335 of 12,673 KB)...
[ 65%] Downloading update (8,960 of 12,673 KB)...
[ 70%] Downloading update (9,575 of 12,673 KB)...
[ 75%] Downloading update (10,321 of 12,673 KB)...
[ 81%] Downloading update (10,949 of 12,673 KB)...
[ 86%] Downloading update (11,586 of 12,673 KB)...
[ 91%] Downloading update (12,211 of 12,673 KB)...
[ 96%] Downloading update (12,673 of 12,673 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
Redirecting stderr to '/home/chivalry/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.

Steam>login anonymous

Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK

Steam>app_update 220070
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x11) preallocating, progress: 72.11 (906668907 / 1257289120)
 Update state (0x61) downloading, progress: 2.46 (30957577 / 1257289120)
 Update state (0x61) downloading, progress: 5.80 (72911975 / 1257289120)
 Update state (0x61) downloading, progress: 10.64 (133729383 / 1257289120)
 Update state (0x61) downloading, progress: 14.64 (184061031 / 1257289120)
 Update state (0x61) downloading, progress: 20.16 (253452300 / 1257289120)
 Update state (0x61) downloading, progress: 25.46 (320155778 / 1257289120)
 Update state (0x61) downloading, progress: 27.19 (341915974 / 1257289120)
 Update state (0x61) downloading, progress: 30.64 (385288824 / 1257289120)
 Update state (0x61) downloading, progress: 35.28 (443549976 / 1257289120)
 Update state (0x61) downloading, progress: 40.52 (509470769 / 1257289120)
 Update state (0x61) downloading, progress: 45.76 (575363006 / 1257289120)
 Update state (0x61) downloading, progress: 50.81 (638770318 / 1257289120)
 Update state (0x61) downloading, progress: 57.67 (725111678 / 1257289120)
 Update state (0x61) downloading, progress: 64.29 (808349291 / 1257289120)
 Update state (0x61) downloading, progress: 70.59 (887464199 / 1257289120)
 Update state (0x61) downloading, progress: 77.55 (975023767 / 1257289120)
 Update state (0x61) downloading, progress: 84.56 (1063225679 / 1257289120)
 Update state (0x61) downloading, progress: 91.52 (1150686085 / 1257289120)
 Update state (0x61) downloading, progress: 98.35 (1236518007 / 1257289120)
 Update state (0x101) committing, progress: 25.47 (320222973 / 1257289120)
Success! App '220070' fully installed.

Steam>exit
chivalry@darkstar:~/steam$ 
chivalry@darkstar:~/steam$ 
chivalry@darkstar:~/steam$ 
chivalry@darkstar:~/steam$ 
chivalry@darkstar:~/steam$ ls
appcache  depotcache  linux64  public     steamcmd_linux.tar.gz  steam.sh
config    linux32     package  steamapps  steamcmd.sh            userdata
chivalry@darkstar:~/steam$ ls steam/linux32/steamclient.so
ls: cannot access 'steam/linux32/steamclient.so': No such file or directory
chivalry@darkstar:~/steam$ ls steam/linux64/steamclient.so
ls: cannot access 'steam/linux64/steamclient.so': No such file or directory
chivalry@darkstar:~/steam$ find . -type f | grep steamclient.so
./steamapps/common/chivalry_ded_server/steamclient.so
./steamapps/common/chivalry_ded_server/linux64/steamclient.so
./linux32/steamclient.so
./linux64/steamclient.so
chivalry@darkstar:~/steam$ cp linux32/steamclient.so steamapps/common/chivalry_ded_server/Binaries/linux^C
chivalry@darkstar:~/steam$ ls steamapps/common/chivalry_ded_server/Binaries
Linux
chivalry@darkstar:~/steam$ ls steamapps/common/chivalry_ded_server/Binaries/Linux/
lib  UDKGameServer-Linux
chivalry@darkstar:~/steam$ ls steamapps/common/chivalry_ded_server/Binaries/Linux/lib
libogg.so.0              libPhysXLoader.so.1     libtcmalloc.so.0
libPhysXCooking.so       libSDL2-2.0.so.0        libvorbisfile.so.3
libPhysXCore.so          libSDL2_mixer-2.0.so.0  libvorbis.so.0
libPhysXExtensions.so.1  libsteam_api.so
chivalry@darkstar:~/steam$ cp linux32/steamclient.so steamapps/common/chivalry_ded_server/Binaries/Linux/lib/
chivalry@darkstar:~/steam$ cat steamapps/common/chivalry_ded_server/Binaries/Linux/steam_appid.txt
cat: steamapps/common/chivalry_ded_server/Binaries/Linux/steam_appid.txt: No such file or directory
chivalry@darkstar:~/steam$ echo 219640 > steamapps/common/chivalry_ded_server/Binaries/Linux/steam_appid.txt
chivalry@darkstar:~/steam$ cat steamapps/common/chivalry_ded_server/Binaries/Linux/steam_appid.txt
219640
chivalry@darkstar:~/steam$ 
chivalry@darkstar:~/steam$ 
chivalry@darkstar:~/steam$ 
chivalry@darkstar:~/steam$ pwd
/home/chivalry/steam
chivalry@darkstar:~/steam$ ls
appcache  depotcache  linux64  public     steamcmd_linux.tar.gz  steam.sh
config    linux32     package  steamapps  steamcmd.sh            userdata
chivalry@darkstar:~/steam$ find . -type f | grep UDKGameServer
./steamapps/common/chivalry_ded_server/Binaries/Linux/UDKGameServer-Linux
chivalry@darkstar:~/steam$ cd steamapps/common/chivalry_ded_server/Binaries/Linux
chivalry@darkstar:~/steam/steamapps/common/chivalry_ded_server/Binaries/Linux$ ls
lib  steam_appid.txt  UDKGameServer-Linux
chivalry@darkstar:~/steam/steamapps/common/chivalry_ded_server/Binaries/Linux$ ./UDKGameServer-Linux aocffa-moor_p\?steamsockets\?adminpassword=dor0tea\?port=7000\?queryport=7010 -seekfreeloadingserver
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 219640
Loading library: libPhysXCooking.so
Result of loading library libPhysXCooking.so: 0x9e7b780
Loading library: PhysXUpdateLoader.so
ERROR: PhysXUpdateLoader.so: cannot open shared object file: No such file or directory
Result of loading library PhysXUpdateLoader.so: 0x0
Loading library: libPhysXCore.so
Result of loading library libPhysXCore.so: 0x9e7b500

Other Info

From https://steamcommunity.com/app/219640/discussions/0/828923952091422197/

Available Map Names :
Objective Mode:
AOCTO-Battlegrounds_v3_P recommended 16-24
AOCTO-Darkforest_P recommended 16-24
AOCTO-Hillside_P recommended 18-32
AOCTO-Stoneshill_P recommended 16-24
Team Deathmatch:
AOCTD-Moor_p recommended 8-16
AOCTD-Ruins_P recommended 16-24
AOCTD-StoneshillVillage_P recommended 8-16
AOCTD-ThroneRoom_P recommended 6-12
AOCTD-Darkforest_XL_p recommended 24-32+
AOCTD-Hillside_P recommended 8-16
AOCTD-HillsidePyre_P recommended 8-16
Last Team Standing:
AOCLTS-Arena3_p recommended 8-16
AOCLTS-Moor_P recommended 16-24
AOCLTS-Ruins_P recommended 16-24
AOCLTS-Ruins_Large_P recommended 24-32+
AOCLTS-ThroneRoom_p recommended 6-12
AOCLTS-StoneshillVillage_P recommended 16-24
AOCLTS-Battlegrounds_Farm_p recommended 24-32
AOCLTS-Battlegrounds_p recommended 28-32+
AOCLTS-Darkforest_XL_p recommended 24-32+
AOCLTS-Hillside_P recommended 16-24
AOCLTS-HillsidePyre_P recommended 16-24
King of the Hill:
AOCKOTH-Arena3_P recommended 8-16
AOCKOTH-Hillside_P recommended 8-16
AOCKOTH-Moor_P recommended 8-16
Free For All:
AOCFFA-Arena3_P recommended 8-16
AOCFFA-Moor_P recommended 8-16
AOCFFA-Ruins_P recommended 8-16
AOCFFA-ThroneRoomXL_P recommended 6-12
AOCFFA-StoneshillVillage_P recommended 8-16
AOCFFA-Hillside_P recommended 8-16
AOCFFA-HillsidePyre_P recommended 8-16
Available Settings (UDKGame\Config):
DefaultGame.ini or PCServer-UDKGame.ini
Under the [AOC.AOCGame] section we have the following configurable settings:
• MapList – List of map names that the server will cycle through
• Perspective Lock – Lock players into one perspective
o PLOCK_None – Players free to use first-person or third-person
o PLOCK_1P – Forced to use 1st person
o PLOCK_3P – Forced to use 3rd person
• fServerTeamDamagePercent – Amount of damage players will do to their teammates.
• bEnableVoteKick – Allow users to vote kick
• bEnableVoteChangeMap – Allow users to vote change map
• bEnableVoteResetMap – Allow users to vote to reset the map
• bOnlyAdminsCanInitiateVotes – Votes can only be started by admins
• bOnlyTeammatesCanVoteKick - If true, only teammates can start a vote kick.
• bOnlyTeammatesAbstainsCountAgainstMinimum - When counting the number of people who voted vs. those who abstained, do we only count abstains from teammates of the player in question? (Like a soft version of bOnlyTeammatesCanVoteKick; enabling both simultaneously is pointless)
• fVoteMinAmountNonAbstainers - The minimum proportion of people who must have voted for the vote to be successful (0.0f to 1.0f)
• fVoteSuccessThreshold- The minimum proportion of people who must have voted Yes out of the total number who voted for a vote to be successful (0.0f to 1.0f)
• fVoteDurationSeconds - The length of time that a vote is held for before it's tallied and decided
• fVoteTallyUpdates - Number of updates to show in chat before the vote is completed. If there's 2, they happen at 1/3 and 2/3 through the vote.
• fVoteEnactDelaySeconds - Time to delay before enacting what was voted on (only for map changes/reset)
• fVoteTimeBetweenVoteKicksAgainstSamePlayer - The minimum time between successvie kick votes against the same player
• fVoteTimeBetweenVotesFromOnePlayer - The minimum time between successive votes initiated by the same player
• fVoteKickBanDurationSeconds - Duration for which a kick vote's temporary ban lasts
• bForceTeamVOIP – Whether or not VOIP is forced to be limited to only talk to teammates
• bRankedServer – Ranked server or not (experience + weapon unlock points not counted on un-ranked servers)
• bAutoBalance – Whether to use the auto-balance provided by the game or not
• fAutoBalanceInterval- How often the autobalance fires.
Under [Engine.AccessControl] (you can add this section if it doesn’t exist)
• GamePassword – password request to join the server
• AdminPassword – password to get admin access
PCServer-UDKEngine.ini
Under
• Port – Port the server uses. Should be unique for each server. (can also be modified via the –port ### in the command line)
• PeerPort – Port. Should be unique for each server.
Under [IpDrv.TcpNetDriver]
• MaxInternetClientRate – maximum rate at which the server will send data to a player (in bytes/sec)
Under [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
• bUseVAC – Whether to use VAC or not
• QueryPort – Port to use for Steam. Should be unique for each server.
Command Line Game Options There are options you can add after “UDK.exe MAP_NAME?steamsockets”.
So for example: “UDK.exe MAP_NAME?steamsockets?option=24”
• ?MaxPlayers=## -- Max players for the server.
o Example: UDK.exe MAP_NAME?steamsockets?MaxPlayers=24
Other Important Command Line Arguments There are options you can add after: “UDK.exe MAP_NAME?steamsockets?Gameoptions -seekfreeloadingserver”.
• -multihome=IP_ADDRESS -- Allows you to bind to a different IP address.
• -Port=#### -- Changes the port the server uses.
• -QueryPort=#### -- Changes the query port Steam uses for this server.
• -log=FOLDER_NAME\LOG_NAME.log -- Allow you to change the folder into which all the server log files are saved.
• -configsubdir=FOLDER_NAME – Allows you to change the folder from which config files are loaded from.
Important Console Commands
• Voting
o votekick
o votechangemap
o voteresetmap
• Admin
o Adminlogin - followed by the server's admin password, allows you to log into a server as an admin.
o Adminlogout - Logs out as admin
o Admin - Followed by any command executes that command on the server.
o Adminkick - Kicks a user. Requires you to type their whole name right now, which kind of sucks. It's a built-in command.
o Adminkickban -Kicks a user and permanently bans them (i.e. puts their IP/NetID in the config file). Also a built-in command.
o Adminchangemap -Changes to a different map. Be sure the map actually exists (see the map list), otherwise you may crash your server.
o AdminRestartMap - Restarts the map.
o AdminChangeTeam -Swaps a selected player to the opposite team.
o AdminChangeTeamDamageAmount - Change team damage amount on-the-fly; from 0.0 (no damage) to 1.0 (full damage)[http//%E2%80%A2+Port+%E2%80%93+Port+the+server+uses.+Should+be+unique+for+each+server.+%28can+also+be+modified+via+the+%E2%80%93port+]
tech/chivalry/start.txt · Last modified: 2018/06/17 22:13 by admin